Augusta Westland AW109 " Grand New" now available.
DOWNLOAD:-
RELEASE NOTES:-
V1.0
First public release.
Specific developed FDM.
Latest fuselage and shader effects.
Basic HDR Compatibility.
15 Liveries included.
4 Aircraft configurations.
Autopilot V3 - Please read in sim help before use.
Functioning Winch operator ( in configurations with the winch fitted. )
Multiplayer passenger function.







Comments
Ooh, lovely stuff. I'll give it a go tomorrow.
I have a couple of liveries for it - 1 that's fully completed (Heddlu) and another that's pretty much there (MAGPAS). I'll double check that they work with the interiors and everything, but should be all good.
CJ
OrbitalMartian
Callsigns: G-ORBI
Got 3 liveries done for this.
* Heddlu (Police)
* MAGPAS (Air Ambulance)
* U.S. Coastguard
SImply extract and put all files in Models/Liveries/
CJ
OrbitalMartian
Callsigns: G-ORBI
The <index type="int">3</index> in the livery is not required or used now.
Updated zip removing that from my files :)
CJ
OrbitalMartian
Callsigns: G-ORBI
It flies great and the AP is working too.
Doing a practice flight, nice and speedy.
CJ
OrbitalMartian
Callsigns: G-ORBI
Its a fast chopper and its "Fast Cruise" is noted at 150kts ( Green line in the speed tape ) and VNE is 165 ( Red line on the speed tape ) @5000ft
Another livery made. GZ100 of RAF 32 Squadron (The Royal Squadron).
CJ
OrbitalMartian
Callsigns: G-ORBI
I do want to take a little look at the roundel and cleaning that up, so I'll probably send an updated one tomorrow. Just noticed it in the screenshot.
CJ
OrbitalMartian
Callsigns: G-ORBI
A nice helicopter. Tried it after tonights flightnight and I guess, I will fly it instead of the ec135.
Updated zip of my liveries, including a new one G-KRNO (of the Cornwall Air Ambulance) and an updated GZ100 (RAF).
CJ
OrbitalMartian
Callsigns: G-ORBI
Hello dudes!
Now 2.5 weeks post-spinal surgery, and very happy with the result - no more shoulder and arm pain! Grabbed this whirlybird to take it for a spin. Seems to me (IMHO) some of the provided liveries are.....um....basic. Caveat - haven't grabbed OM's paints. However, have been inspired to work on it. Some observations:
So, any chance that the elements above can utilize the space more efficiently? And also not overlap?
OM - you paints are great - maybe you can drop them into my paint kit to add in the dirt texture from the seam lines and rivets? I've placed it in the aw109 folder in the Dev drive.
https://drive.google.com/file/d/1io6ddBhfpLpRvJUtQQRHhEV1R5fwl4XE/view?usp=share_link
Also derived new bump map drawn from VH-LHJ (in aw109 Effects subfolder Dev drive)
https://drive.google.com/file/d/1qjfKef36KJr_lnEdH3CkzoKV_s7dHqTo/view?usp=share_link
I pre-apologize, but I gotta say some of the stock release liveries are bowfin'. I'd love to work with OM to divide and conquer and get these updated / replaced with some yummy ones instead.
Over & out,
G
Most the liveries are ones that came with the bare model when I took it on ( about 4 years or so ago ). I dont look at the paint kits as they are never in a format I can open so didnt know about that being wrong.
Nae bother - easy fix.
OM has some nice paints - definitely would like to work with him to scare up some spiffier ones.
Maybe Alex can get the pieces parts in the lower half of the map to be bigger to allow for more detail? Also to remove overlap?
Gonna paint it. Just gotta make sure I don't do any of OM's work over again...
Cheers,
G
Ive put something in your pain emporium to amuse you while this one awaits the mapping change
Been flying this aircraft for a good few hours now, and even landing it properly (Remember Malta?) Well done Stuartc and all involved in its development, than you very much.
ISP and I going to ombudsman over service issues, seems Friday, Sat, Sun, is the problem. Early week no probs.